Art of programming contest (C Programming Algorithms) — আহমেদ শামসুল আরেফীন | বইপোকা
Contents Chapter-1 Fundamental Concepts Chapter-2 Game Plan For a Contest Chapter-3 Programming In C: a Tutorial Chapter-4 Essential Data Structures for Contest Chapter-5 Input/Output Techniques Chapter-6 Brute Force Method Chapter-7 Mathematics Chapter-8 Sorting Chapter-9 Searching Chapter-10 Greedy Algorithms Chapter-11 Dynamic Programming Chapter-12 Graphs Chapter-13 Computational Geometry Chapter-14 Valladolid Oj Problem Category Appendix A ACM Programming Problems Appendix B Common Codes/Routines For Programming Appendix C Standard Template Library(STL) Appendix D PC2 Contest Administration And Team Guide Appendix E Important Websites/Books for ACM Programmers